Episode 15: Up for the Challenge

A Dark Souls 2 player pauses for respite at a bonfire

Of all the attributes that shape a game’s personality, difficulty is surely one of the most important. Difficulty not only structures the player’s in-game experience, it also defines important pieces of the game’s larger conceptual framing. How do the game’s designers understand their players? How does the player community understand itself in relation to this shared experience? From Plants vs. Zombies to Dark Souls, great games have answered these questions in vastly different ways, telling us much about the psychology of game design along the way. Join us for a close look at these fascinating issues as we tour the landscape of challenge, achievement, and game difficulty.

Show Notes

Image credit: From Software and Bandai Namco

Leave a Reply

Your email address will not be published. Required fields are marked *