Mobile gaming has long been a commercial powerhouse, but it hasn’t typically exerted a strong pull on the so-called “core gaming” audience of PC and console enthusiasts. Mobile’s rap has been that it’s ideal for light entertainment, but not well suited to more complex experiences. Recently though, the new mobile incarnations of Fortnite and Player Unknown’s Battlegrounds have upended this conventional wisdom. What does it mean that two dominant core developers have turned to the mobile market to boost the fortunes of their marquee titles? And what does this evident upswing in mobile core gaming mean for the rest of the industry? On Episode 48 of Vertical Slice, we’re sizing up the implications of this emerging trend, and discussing the future of game design in a mobile core world.
- Surprisingly, the mobile incarnations of Player Unknown’s Battlegrounds and Fortnite have both received positive reviews. However, the newfound ubiquity of these titles has come with some unintended social ripple effects, particularly in schools, where Fortnite has become a grating educational distraction.